Henchman story walkthrough1/6/2024 ![]() You can search around in here as much as you want, then interact with the double doors at the far end beside the piano to continue to the next area. There are some more items in here you can interact with using Survivor Sense, but none are counted as collectibles or required to progress. Turn around from there and enter the blue door on the opposite side of the room to cause Spike to enter and open the opposite set of double doors into the next room. Memento: Newspaper Article – October 11th, 2020 If you miss it here you cannot go back for it after leaving this prologue area, so make sure to grab it now. Unlike most of the other red highlighted items, this is actually counted as a collectible that is added to your inventory. Look on the table to the back where you can spot a newspaper highlighted in red with Survivor’s Sense. THERE IS AN EXTREMELY MISSABLE COLLECTIBLE IN THIS FIRST AREA. You can use your Survivor Sense inside the house to spot items that can be looted, as well as some items to interact with highlighted with red aura and a magnifying glass. Go around to the left side of the house, then crouch underneath the partially open garage door to get inside. Open your menu when prompted and craft some Medicine.Ĭontinue following Spike through the forest after crafting the Medicine until you reach the gate in front of large house. Craft healing medicineĪfter Spike finishes talking you’ll obtain the blueprint for Medicine. Once you’ve grabbed both types of items, walk back over to Spike. Go towards it and use your Survivor Sense again and you should spot some Chamomile below and on top of the ledge, which is the other item needed to craft Medicine. Turn to the left from the beehive and you should spot a ledge. Holding triggers Survivor Sense, which highlights items in the environment that can be collected with a small circle representing their rarity value. Collecting from Beehives gives Honey, an item needed to craft Medicine. ![]() Spike points out a nearby Beehive, and suggests you collect from it. Keep following Spike up a couple of ledges, and he’ll eventually stop in a small clearing. Continue following him through the forest. Follow the initial objective markers, which will lead you through climbing up some ledges, introducing basic parkour movement.Īt the top you’ll catch back up to Spike, the man Aiden is currently traveling with. Find the Magic Ink and return it to the Wizard.After the initial cutscenes explaining the story, you’re dropped right into an open area outside to start the game. Speak to the Witch's Henchman in the Witch's Swamp, and give him a Void Mayonnaise to gain entrance to the Witch's Hut. Perhaps I should seek out more information on Goblins. There must be some way to get him to move. ![]() There's a goblin blocking the path to the Witch's hut. ![]() Return to the Railroad area and place the Dark Talisman on the artifact blocking the cave. Speak to Krobus to gain entrance to the Mutant Bug Lair, then retrieve the Dark Talisman. Enter the sewer and ask Krobus about the dark talisman.Įnter the Railroad area after completing the Community Center Bundles or the Joja Community Development Form. but to gain access I'll need a dark talisman. The Wizard asked me to retrieve the magic ink from his ex-wife's house. Recovering the Magic Ink inside the Witch's Hut then bringing the ink back to the Wizard will unlock six Wizard buildings for The Farm. As hinted by the Lost Book Goblins, the Henchman can be bribed into letting the player pass using Void Mayonnaise, completing the quest Goblin Problem. Once inside the Witch's Swamp, the Witch's Henchman will be blocking the way to the Witch's Hut. Inside the cave is a teleportation rune which leads to the Witch's Swamp. After obtaining the Talisman, bring it back to the Railroad area and place it on the artifact blocking the cave. The Mutant Bug Lair can be accessed by speaking to Krobus, who will reveal the entrance in the Sewers. The player can trigger a cutscene at the Railroad where the Wizard will request they find a Dark Talisman, which can be found in a chest within the Mutant Bug Lair. The questline to access the Witch's Hut involves two quests, which become available after completing the Community Center bundles or the Joja Community Development Form.
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